If the player rejects the first card, the card becomes the first card in the discard pile. If the player chooses to hold the initial card, the player then draws a second card from the widow, then places it face-down, without looking at it, creating a discard pile. The player can either keep that card for her or his hand or reject the card. One player begins the hand-building process by drawing the top card of the widow. Instead, the entire deck is placed face-down on the playing surface between the two players to form the widow. In variations of two-handed play, no cards are initially dealt, a distinction from all other variations. The traditional trick-taking rules apply only for these last 12 tricks. For the last 12 tricks, melds are taken into each player's hand and are no longer announced by the player who wins the trick. After each trick, players draw one card from the stock into their hand starting with the trick-winning player. Melded cards can even be used to win tricks. A player can score one meld after each trick won of the first 12 tricks. The original version of Pinochle involves a partial deal of twelve cards to both players in sets of four, leaving a stock of 24 cards. The only significant difference in its rules from Bezique is the scoring. It is the game most similar to the original Bezique game, whence Pinochle derived. Two-handed Pinochle is the original Pinochle game, while partnership, auction, and all other variants are derivatives from it.
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